Older version instructions
General info
Upgrading EnergyBarToolkit is very simple, and in most cases after importing the new version everything should be fine. In some cases importing the new version over existing one may fail. You may notice this immediately (compilation errors), or after some time (script referenced in documentation is missing). This is because the unitypackage format, which is used to distribute assets, is not perfect. If you want to be 100% sure that EnergyBarToolkit is imported 100% correctly, please remove EnergyBarToolkit directory from your Project manually before importing the new version.
Possible issues
Energy Bar Toolkit is changing its prefab handling. In some cases you may need (want) to recreate your prefabs.
If you have a scene with Energy Bar Toolkit bars open, you will receive runtime errors. Just close and open it again.
Issues not listed here
There’s possibility that you will encounter issues that are not listed here. If something like this happens, please write to support@madpixelmachine.com. We will assist you the best as we can!